|
Abilities are... well... abilities (not attacks) that every POKéMON have. Some are unique, and other pokemon share the same abilities.
Ruby/Sapphire/Emerald/Fire Red/Leaf Green Abilities. |
Name | Effect | Pokémon | ||
|---|---|---|---|---|---|
|
|
Stench | If this Pokémon is first on your belt, the chance of a wild encounter drops. | 4 | ||
|
Drizzle
|
Rain Dance is in effect while this Pokémon is in battle. | 1 | |||
|
|
Speed Boost | This Pokémon's Speed rises one level every turn. | 3 | ||
|
Battle Armor |
No moves will critically hit this Pokémon. | 6 | |||
|
|
Sturdy |
One-hit KO moves do not work on this Pokémon. |
22 | ||
|
Damp
|
Neither this Pokémon nor the enemy can use Explosion or Selfdestruct.
|
8 | |||
| Limber | This Pokémon cannot become Paralyzed. | 4 | |||
|
|
Sand Veil | This Pokémon's Evasion rises one level during Sandstorm. | 11 | ||
|
|
Static
|
Enemy Pokémon have a 30% chance of becoming Paralyzed every time they touch this Pokémon. | 12 | ||
|
|
Volt Absorb | Damage from Electric moves instead heals up to 1/4 of this Pokémon's max HP. | 3 | ||
|
|
Water Absorb | Damage from Water moves instead heals up to 1/4 of this Pokémon's max HP. | 10 | ||
|
|
Oblivious |
This Pokémon cannot become Attracted. | 16 | ||
|
|
Cloud Nine | Weather does not affect this Pokémon. | 2 | ||
|
Compoundeyes
|
This Pokémon's moves receive a 30% increase in Accuracy. | 4 | |||
|
|
Insomnia | This Pokémon cannot become Asleep. | 10 | ||
|
|
Color Change |
This Pokémon's type changes to that of the last move that inflicted damage. | 1 | ||
|
|
Immunity | This Pokémon cannot become Poisoned. | 2 | ||
|
|
Flash Fire
|
When this Pokémon takes damage from a Fire move, it becomes immune to Fire moves and all its Fire moves do 50% more damage until it leaves battle. | 10 | ||
| Shield Dust | This Pokémon is immune to stat/status changes from damaging moves. | 5 | |||
|
|
Own Tempo |
This Pokémon cannot become Confused. | 11 | ||
| Suction Cups | This Pokémon cannot be switched with Roar or Whirlwind. | 3 | |||
|
|
Intimidate |
This Pokémon lowers the enemy's Attack one level when it enters battle. | 19 | ||
|
|
Shadow Tag |
Enemy Pokémon cannot run or be switched out. | 2 | ||
| Rough Skin | Enemy Pokémon receive 1/16 of the damage they did as recoil every time they touch this Pokémon. | 2 | |||
|
|
Wonder Guard |
This Pokémon can only be damaged by moves of types it is weak to. | 1 | ||
|
|
Levitate | This Pokémon does not take damage from Ground moves. | 27 | ||
|
|
Effect Spore
|
Enemy Pokémon have a 30% chance of becoming Paralyzed, Poisoned, or Asleep every time they touch this Pokémon. | 4 | ||
| |
Synchronize | When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. | 11 | ||
|
Clear Body
|
This Pokémon's stats cannot be lowered. | 8 | |||
| |
Natural Cure | This Pokémon's status returns to normal when it leaves battle. | 13 | ||
| |
Lightningrod
|
This Pokémon takes damage from Electric moves aimed at its partner. | 7 | ||
|
Serene Grace
|
The chance of a move's stat/status effect occuring is double for this Pokémon. | 8 | |||
| Swift Swim | This Pokémon's Speed doubles during Rain Dance. | 25 | |||
|
Chlorophyll
|
This Pokémon's Speed doubles during Sunny Day. | 21 | |||
| Illuminate | If this Pokémon is first on your belt, the chance of a wild encounter rises. | 5 | |||
|
Trace
|
This Pokémon copies the ability of the enemy when entering battle. | 5 | |||
| Huge Power | This Pokémon's Attack is doubled. | 3 | |||
|
Poison Point |
Enemy Pokémon have a 30% chance of becoming Poisoned every time they touch this Pokémon. | 11 | |||
| Inner Focus | This Pokémon will not Flinch. | 14 | |||
|
Magma Armor |
This Pokémon cannot become Frozen. | 3 | |||
| Water Veil | This Pokémon cannot become Burned. | 4 | |||
|
Magnet Pull
|
Steel enemies cannot run or be switched out. | 5 | |||
|
Soundproof |
This Pokémon is immune to Growl, Grasswhistle, Hyper Voice, Heal Bell, Metal Sound, Perish Song, Roar, Screech, Sing, Snore, Supersonic, and Uproar. | 7 | |||
|
Rain Dish
|
This Pokémon regains small amounts of HP every turn during Rain Dance. | 3 | |||
| Sand Stream | Sandstorm is in effect while this Pokémon is in battle. | 3 | |||
|
Pressure
|
Opposing Pokémon must use 2 PP per move. | 23 | |||
| Thick Fat | Fire and Ice moves only do half damage against this Pokémon. | 16 | |||
| |
Early Bird |
This Pokémon wakes up from Sleep in half as many turns, including Sleep from Rest. | 13 | ||
| Flame Body | Enemy Pokémon have a 30% chance of becoming Burned every time they touch this Pokémon. | 5 | |||
|
Run Away
|
This Pokémon can always run from wild battles. | 15 | |||
|
Keen Eye
|
This Pokémon cannot have its Accuracy lowered. | 18 | |||
| Hyper Cutter | This Pokémon cannot have its Attack lowered. | 9 | |||
| |
Pickup
|
After battle, this Pokémon will sometimes be holding an item if it was not already. | 9 | ||
| Truant | Whenever this Pokémon deals damage, it skips its next turn. | 2 | |||
|
Hustle
|
This Pokémon's physical moves do 50% more damage but have 80% of their usual accuracy. | 6 | |||
| Cute Charm | Enemy Pokémon have a 30% chance of becoming Attracted every time they touch this Pokémon. | 9 | |||
|
Plus
|
When this Pokémon's partner has Minus, its Special Attack increases by 50%. | 1 | |||
| Minus | When this Pokémon's partner has Plus, its Special Attack increases by 50%. | 1 | |||
|
Forecast
|
This Pokémon's type changes to match the weather. | 1 | |||
|
Sticky Hold
|
This Pokémon's item cannot be removed by enemy moves. | 6 | |||
| Shed Skin | Each turn, this Pokémon has a 1/3 chance of its status becoming normal. | 12 | |||
|
Guts
|
When this Pokémon has a major status ailment, its Attack increases by 50%. | 13 | |||
| Marvel Scale | When this Pokémon has a status condition, its Defense increases by 50%. | 1 | |||
|
Liquid Ooze
|
When the enemy uses absorbtion moves on this Pokémon, it loses HP instead of gaining. | 4 | |||
|
|
Overgrow | When this Pokémon's HP is 1/3 its max or lower, its Grass moves do 50% more damage. | 12 | ||
|
|
Blaze
|
When this Pokémon's HP is 1/3 its max or lower, its Fire moves do 50% more damage. | 12 | ||
|
Torrent
|
When this Pokémon's HP is 1/3 its max or lower, its Water moves do 50% more damage. | 12 | |||
| |
Swarm |
When this Pokémon's HP is 1/3 its max or lower, its Bug moves do 50% more damage. | 12 | ||
|
|
Rock Head
|
This Pokémon does not receive any recoil from moves. | 18 | ||
|
|
Drought | Sunny Day is in effect while this Pokémon is in battle. | 1 | ||
|
Arena Trap
|
Prevents enemy Pokémon (except Flying Pokémon and Pokémon that can Levitate) from running or being switched out. | 3 | |||
|
Vital Spirit
|
This Pokémon cannot become Asleep. | 4 | |||
| White Smoke | This Pokémon's stats cannot be lowered. | 1 | |||
|
Pure Power
|
This Pokémon's Attack is doubled. | 2 | |||
|
Shell Armor
|
No moves will critically hit this Pokémon. | 10 | |||
| Air Lock | Weather does not affect this Pokémon. | 1 | |||
|
Diamond And Pearl Abilities |
Name | Effect | Pokémon | ||
| Tangled Feet | This Pokémon's Evasion rises when it's Confused. | 5 | |||
| Motor Drive | This Pokémon's Speed rises one level when it is struck by an Electric move. | 1 | |||
| Rivalry | This Pokémon's Attack rises when fighting an enemy of the same gender. | 9 | |||
| |
Steadfast | This Pokémon's Speed rises one level when it Flinches. | 4 | ||
|
Snow Cloak
|
This Pokémon's Evasion rises one level during Hail. | 5 | |||
| |
Gluttony
|
This Pokémon will eat held berries triggered by low HP at 1/2 its max HP rather than 1/4. | 3 | ||
| Anger Point | This Pokémon's Attack rises to its maximum when it is hit with a critical hit. | 3 | |||
|
Unburden
|
This Pokémon's Speed rises one level when it uses or loses its held item. | 2 | |||
| Heat Proof | This Pokémon takes half damage from Fire moves. | 2 | |||
| |
Simple
|
Stat changes are doubled against this Pokémon, although the maximum of six is unchanged. | 3 | ||
|
Dry Skin
|
This Pokémon gradually loses HP per turn during Sunny Day, and gradually heals during Rain Dance. This Pokémon takes double damage from Fire attacks, but Water attacks heal it for 1/4 its HP. | 4 | |||
|
Download
|
When this Pokémon enters battle, it raises one level in the Attack stat corresponding to its opponent's weaker Defense stat. | 3 | |||
| Iron Fist | This Pokémon's Punch moves do 20% more damage. | 1 | |||
| Poison Heal | This Pokémon regains 1/8 its max HP each turn when it is Poisoned. | 2 | |||
|
|
Adaptability | Moves with the same type as this Pokémon become more powerful. | 2 | ||
|
|
Skill Link | This Pokémon always hits five times with 2-to-5-hit moves. | 2 | ||
|
|
Hydration | This Pokémon is cured of any major status effects during Rain Dance. | 4 | ||
|
|
Solar Power | This Pokémon's max HP lowers and Special Attack rises one level during Sunny Day. | 3 | ||
|
Quick Feet
|
This Pokémon's Speed rises one level when it has a major status effect. | 5 | |||
| Normalize | All of this Pokémon's moves are Normal. | 2 | |||
|
|
Sniper | This Pokémon inflicts double damage with critical hits. | 7 | ||
|
Magic Guard
|
This Pokémon is immune to damage not caused directly by an attack. | 3 | |||
| No Guard | All damage-inflicting moves have 100% Accuracy while this Pokémon is in battle. | 3 | |||
|
|
Stall | This Pokémon always goes second. | 1 | ||
|
Technician
|
This Pokémon inflicts 50% more damage with moves that have power of 60 or less. Hidden Power is not affected. | 7 | |||
|
|
Leaf Guard | This Pokémon is immune to major status effects during Sunny Day. | 6 | ||
|
|
Klutz | This Pokémon cannot use its held item. | 2 | ||
|
Mold Breaker
|
Enemy Pokémon cannot prevent attacks with abilities. | 3 | |||
| Super Luck | This Pokémon has a higher chance to hit critically.. | 3 | |||
|
|
Aftermath | When this Pokémon is fainted by a contact move, this Pokémon that fainted it takes 1/4 its max HP in damage. | 4 | ||
| Anticipation | This Pokémon will be aware when an opposing Pokémon with a move that would do super-effective damage against it switches in. | 7 | |||
|
|
Forewarn | This Pokémon can see its opponent's move with the highest power, or one of them at random in the case of a tie. | 4 | ||
| Unaware | This Pokémon ignores any of the enemy's stat changes. Speed calculations are unaffected. | 2 | |||
|
|
Tinted Lens | This Pokémon inflicts double damage with not-very-effective moves. | 4 | ||
|
|
Filter | This Pokémon takes half damage from super-effective moves. | 2 | ||
| Slow Start | This Pokémon's Attack and Speed are halved for the first few turns it's in battle. | 1 | |||
|
|
Scrappy | This Pokémon can hit Ghost Pokémon with Normal and Fighting moves. | 2 | ||
|
|
Storm Drain | All Water moves are drawn to this Pokémon. | 4 | ||
| Ice Body | This Pokémon regains HP during Hail. | 5 | |||
|
|
Solid Rock | This Pokémon takes less damage from super-effective moves. | 2 | ||
| Snow Warning | Hail is in effect while this Pokémon is in battle. | 2 | |||
|
|
Honey Gather | This Pokémon picks up a Sweet Honey after battle. | 1 | ||
|
|
Frisk | This Pokémon can see what enemy Pokémon are holding. | 3 | ||
|
|
Reckless | Opposing Pokémon take 30% more damage from recoil. | 1 | ||
|
|
Multitype | This Pokémon changes type and form to match the Plate it holds. | 1 | ||
| Flower Gift | During Sunny Day, this Pokémon changes form, and both it and its ally's Attack and Special Attack increase by 50%. | 1 | |||
|
Credit to Veekun for the descriptions. |
Bad Dreams
|
Enemy Pokémon lose HP every turn they are Sleeping.
|